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roundsquare
on Nov 13, 2009
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Starcraft AI competition
I'm fully with you on that one. I think the most interesting part is going to be creating a usable state space and reactions.
Tichy
on Nov 13, 2009
[–]
Any higher language bindings to the AI API available? Don't want to mess with C++... The Lua version seems to be incomplete, judging from a quick glance.
amanfredi
on Nov 13, 2009
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parent
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There are some instructions for using an arbitrary language to control the bot over the network on the site.
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