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the Houdini (and I think Rybka too) evaluation function is tweaked by letting the engine play zillions of micro games against itself in a tournament. One such micro game lasts a few seconds, and each of the players has a different setting of the parameters for the evaluation function (material, position, ...). You could apply the same meta strategy here.


Stockfish has a distributed network to allow anyone to donate computer time to test new patches. Currently running nearly 400 games/minute.

http://tests.stockfishchess.org/tests




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