But none the less, although your examples are fine. If you want to really produce things like songs, you're going to use software like Ableton Live. Which aren't adjusted for tablets because of hardware (eg. a high quality audio card) or just don't deliver enough productivity.
I don't have any experience with drawings, but can you name someone who is well known that created their paintings/drawings with a tablet?
I presume (except 3D artists, graphic designers), all of them are going for handmade stuff. The rest of them produces them with their computers.
And as you explained it, the drawings and the songs in this case are games, not suitable for production.
Production takes days, not minutes. That's mostly the difference between consuming and producing things.
I do hope you or your daughter get more interested though, producing can be great.
I can't name anyone offhand that uses a tablet as primary, but anyone who produces with a computer very likely uses something like the Intuos5 drawing tablet. With a tool like Procreate or one of the Autodesk apps the only difference between drawing on a computer and drawing on a tablet is that with a tablet, the tablet directly connect your pen to the digital medium and you just need the stylus.
When it come to making music, absolutely - for professional grade content one would need to use proper tools. I'm barely an amateur and while I enjoy recording my songs and adding to them with garage band, I'm more interested in spending my precious free time doodling with sound than trying to make a living with it. It's better than watching commercials on network tv. Professional do use it for creating though: one example is this - http://www.wired.co.uk/news/archive/2013-04/22/trent-reznor-... but there are other pros whom are turning to devices as a way to extend their creativity and enhance their performances. So, I believe that we are not far away from a device powerful enough to record, generate and mix professional quality sound for a fraction of what a recording studio of similar quality cost.
I do think I understand your position and you are likely correct. However there is this anecedal observation I have: people of my parents generation, when they use a smart phone; tablet or computer are very likely to consume with either email, web surfing or one variant of the addicting games that are free. However, being overly optimistic and observing my daughter and her peers as they grow up with device first and computer second I hope/believe/think (not sure if any of those words are correct but they are close) that they will have little choice but to learn to use it as the tool it is and push that to its limits and then extend it for their own purposes.
For the record, while I am an apple customer I'm under no illusion that their products are better or more successful than the other consumer electronics makers out there. It works for me and mine and that's why I stay with it. When it doesn't any more and I need to move on to something else, I'm glad there are robust ecosystems out there I can explore.
I agree on most points, my only argument is that the Intuos5 drawing tablet is developped for a defined action (drawing), where a normal tablet hasn't (allround device), their could be a future where the tablet is really used for producing things, but not today.
For the record, i'm not an Apple fan anymore . I've bought the iPhone 3GS and iPod 32 GB (the fat one) as an "early adapter" in the past and both products had disappointed me (software fault on the iPod's hard-drive firmware and failed support from Apple).
What's more, those costly Apple devices seemed the only electronic devices that haven't survived more then a year. For example, my HTC Desire (2010 - Cyanogenmod) still works as a charm, my primary phone is a S2 (bought somewhere in 2012 and yet again, Cyanogenmod) and i still have a Nokia 1100 (2004 and no Cyanogenmod :P) in my car just in case something would happen. Added bonus, that old phone had a flashlight ;-)
But none the less, although your examples are fine. If you want to really produce things like songs, you're going to use software like Ableton Live. Which aren't adjusted for tablets because of hardware (eg. a high quality audio card) or just don't deliver enough productivity.
I don't have any experience with drawings, but can you name someone who is well known that created their paintings/drawings with a tablet? I presume (except 3D artists, graphic designers), all of them are going for handmade stuff. The rest of them produces them with their computers.
And as you explained it, the drawings and the songs in this case are games, not suitable for production. Production takes days, not minutes. That's mostly the difference between consuming and producing things.
I do hope you or your daughter get more interested though, producing can be great.