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That's true, but I'm sure it would have helped while the author was trying to balance the game out to better understand the sources of particular imbalances, rather than having to guess-and-iterate on them.


The guess-and-iterate method would still be more efficient than trying to work through a stats textbook if the author is not educated in mathematics, though. Anyway, a lot of people don't enjoy learning math (crazy as that concept may seem to me, and, I guess, you) but guessing-and-iterating on a game you're excited about would always be fun.


Very fair. I guess more maths isn't always better after all.




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