As a developer, subscriptions come with a few problems:
- Users cannot open their old projects unless they pay the subscription.
- Lower uptake in general, which affects viral adoption ("my friends use this software, so will I"). This is important if you rely on word-of-mouth instead of ad spend.
- Need to keep shipping features to justify the subscription cost. There is less focus on stability/maintenance.
- Users cannot open their old projects unless they pay the subscription.
- Lower uptake in general, which affects viral adoption ("my friends use this software, so will I"). This is important if you rely on word-of-mouth instead of ad spend.
- Need to keep shipping features to justify the subscription cost. There is less focus on stability/maintenance.