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Many games have. Neverwinter Nights (and descendents like the Witcher), Dragon Age, Jade Enpire implemented their own byte code scripting language.

Fun fact, for the console port of Dragon Age: Origins the scripts were cross compiled to cpp.

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Many games have their own scripting system with or without byte code. This is however not the same as Another World where the entire game is implemented on top of a small VM.



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