That spliced in USB hub looks messy. Does a new controller necessitate Xinput? I assume Windows still supports DirectInput, which was used in the past with more complex controllers. I'd recently brought up "JOY.CPL" in Windows 10. It would hinge on whether DirectInput can talk to games that expect Xinput.
> It would hinge on whether DirectInput can talk to games that expect Xinput.
As far as I know, nope.
Some games also get really confused if you have Xinput and DirectInput devices plugged in at the same time - for me, Silksong (and unity games in general) don't work if I have a throttle+stick plugged in.
And it's worse than just taking input from the wrong thing, the game can't recognize input from any of throttle, stick, or controller.
Only controller by itself works.