Integrating virtual objects into the environment of the wearer is far beyond what Google Glass will be able to do when it gets released.
This kind of AR is not yet a well solved problem for complex images with a static background, and it gets exponentially more difficult with an unpredictably dynamic background.
Not to mention that the display technology that gGlass uses only allows for displaying semi-transparent objects, as I understand it.
This kind of AR is not yet a well solved problem for complex images with a static background, and it gets exponentially more difficult with an unpredictably dynamic background.
Not to mention that the display technology that gGlass uses only allows for displaying semi-transparent objects, as I understand it.