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Yet you forget that tiles based maps are plays very nicely even with simplest HTTP caching (even multiple layers of them). Compared to vector stuff that needs caches that are range requests aware, or some magic block storage.

I somehow prefer to stick to tile based maps because caching, easy rendering and I also care about sat images, with cannot be vectorized.

I think we need both of those.



These are tile-based maps — vector tiles, rather than raster tiles.

Any caching you do on raster tiles also works here.


Oh okey, So I confused them with PMTiles..




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