On the other hand, as a platformer fan, I have absolutely loved the glut of indie platformers -- from the beauty of Braid and An Untitled Story to the hardcore stylings of Super Meat Boy, VVVVVV, and Distorted Travesty, it's been a glorious last few years for me.
Really, I think a larger issue are the iOS-to-PC ports that just don't have much gameplay depth. Swords and Soldiers and Snuggle Truck are bad in that regard.
haHA! So you're the reason they keep making those :-D I guess I've just shifted to being fan of other types... most arcade games can't hold my attention well anymore either, and I'm not deluded enough to think that's true for other people. Agree on the recent trend in games that have very little gameplay depth... there have been some notable exceptions (Game Dev Story, King of Dragon Pass), but for the most part, I'm pretty depressed about the state of iOS gaming.
Really, I think a larger issue are the iOS-to-PC ports that just don't have much gameplay depth. Swords and Soldiers and Snuggle Truck are bad in that regard.