The amazing thing about QuakeLive is that it initially ran in a browser window. I'm not sure how it was implemented, but it was amazing and it supported Mac and Linux as well. I wonder why they then decided to make it into a Windows only desktop app.. :-(
> The amazing thing about QuakeLive is that it initially ran in a browser window.
The performance was complete dogshit. Just simply awful. I had modern hardware at the time which ran both the original Q3A and ioquake3 at hundreds of fps if uncapped but QuakeLive in browser burned my computer up for sub-60 fps even with the graphics turned down. Unplayable. Not to mention they dropped Linux support. QuakeLive made me quit playing Quake. If I sound bitter about it now, you should have heard me then.