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Your problem is C++/Java, not static typing. Static typing does not add many extra lines of code. In most cases, it adds no extra lines of code, as declaring variable/param types is done inline.

Heck, just look at static typing in Python.



Static typing is not only about declaring your arguments and variables as simple types (int, float, array of ints etc).

It means having a distinct type for any complex structure you pass around (think pre-normalization API params, post-normalization API params, slightly enriched post-processing data as separate type vs a dict of str to anything in Python), or anything you want to make compatible (think interfaces vs duck typing).


So Generics, Traits, Abstract subclasses, etc... don't exist in static typing?

As soon as the types get complicated, the code bloat begins.




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