We went with HLS instead of DASH because of easier iPhone integration, but we can certainly offer DASH support if there is sufficient customer demand. Our technical approach works just as well for DASH as for HLS.
Because our approach is built on existing video streaming protocols/servers and video codecs, we think it is a straightforward step to add 3D video streaming to existing 2D video streaming services. As you say, 2D video is everywhere now. We envision a future where 3D video also becomes ubiquitous.
With our system, 180 or 360 cameras can be used. It is up the creator to decide what range of volume to capture, what type of cameras, how many cameras, etc., which determines the range of motion is supported for the viewer.
It is on our roadmap to allow augmentation of real-world 3D video with objects/meshes like in AR, except instead of augmenting your current local scene, you can augment a remote scene (or remote in time scene).
Spatial audio would also be a very useful feature. We are video experts, not audio experts, so would plan to work with a partner to offer support for spatial audio in the future.
Thanks for your comments. It's great to hear what features people are most interested in.
Because our approach is built on existing video streaming protocols/servers and video codecs, we think it is a straightforward step to add 3D video streaming to existing 2D video streaming services. As you say, 2D video is everywhere now. We envision a future where 3D video also becomes ubiquitous.
With our system, 180 or 360 cameras can be used. It is up the creator to decide what range of volume to capture, what type of cameras, how many cameras, etc., which determines the range of motion is supported for the viewer.
It is on our roadmap to allow augmentation of real-world 3D video with objects/meshes like in AR, except instead of augmenting your current local scene, you can augment a remote scene (or remote in time scene).
Spatial audio would also be a very useful feature. We are video experts, not audio experts, so would plan to work with a partner to offer support for spatial audio in the future.
Thanks for your comments. It's great to hear what features people are most interested in.