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I use Aquamacs with Unity to develop games. Opening a script file into an Aquamacs buffer by just clicking on it in Unity is very useful to me.


That should be fairly achievable with either-macs.

I started out with Aquamacs, but ended up getting annoyed with enough of the differences that I finally switched back to the (then Carbon, now Cocoa) emacs.

Most of the useful settings live in the ns- customize-variable land.

    ; open all new files in existing frame
    (setq ns-pop-up-frames nil)
    ; make Cmd act as meta.
    (setq ns-command-modifier 'meta)
    ; ... C-h v ns- TAB TAB




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