Raises hand solo game dev here that's never gotten above $10k revenue for a game I've released.
7 figures for something this tiny is amazing.
Working on a game in my spare time that's still small but significantly more ambitious in features, with 3D graphics, animations, Twitch streamer features, cosmetic game unlocks, possibly online multiplayer support, etc, but starting to wonder if I shouldn't try just knocking out a few small puzzle game ideas I've been sitting on for forever and do my best to incorporate some of the natural viral mechanisms that were in Wordle (not really possible with those games to post different types of solutions and still not give it away though, that's a big part of Wordle's virality).
7 figures for something this tiny is amazing.
Working on a game in my spare time that's still small but significantly more ambitious in features, with 3D graphics, animations, Twitch streamer features, cosmetic game unlocks, possibly online multiplayer support, etc, but starting to wonder if I shouldn't try just knocking out a few small puzzle game ideas I've been sitting on for forever and do my best to incorporate some of the natural viral mechanisms that were in Wordle (not really possible with those games to post different types of solutions and still not give it away though, that's a big part of Wordle's virality).