Thanks ranger, I had completely forgotten about ControlMyMonitor.exe. That's how the program originally switched inputs, but was since replaced by win32 calls in MonitorController.cs.
I've removed that external dependency and published a new release.
Yes Windows only; I'll add mac & linux when I get a bit more time.
I've removed that external dependency and published a new release.
Yes Windows only; I'll add mac & linux when I get a bit more time.
Cheers, Fidel