Katas are such an apt analogy for any skill building. Japanese martial arts (in the past 100 years anyway) are a mature game system. The ranking and achievement systems might seem basic from the outside, but there is plenty of nuance (and precedent for gamification) under the surface. I've trained in lots of Japanese martial arts, and the lesson that was drilled into my head is this – mastery of basic skills and sequences is a prerequisite to further progress. For example, unlocking the "hidden achievements" in something as simple as a front punch. I'll never forget the day I noticed that the correct torsion of my body causes my lungs to breathe properly when I use proper form for front punch. Even explaining that phenomenon is next to impossible – it has to be experienced to be learned.
I like the OP's list of achievements because it represents a good selection of basic skills. All learners should focus on basic skills. You can't practice your kata too much!
I like the OP's list of achievements because it represents a good selection of basic skills. All learners should focus on basic skills. You can't practice your kata too much!