This assumes the participant is equally motivated and emotionally positive about both paths, and has similar flow state through both paths.
Flow state increases retention and positive benefit, and flow state is often a function of motivation (fun), and more importantly, level of challenge. The benefit games have over nearly every other medium of experiencing a concept, is that the level of challenge is highly personalized.
If you spend a lot of time in one area of an RPG trying to comprehend the plot and thus solve the puzzle, it's still fun because you are moving around and performing more interactions and gathering small bits of context. Compare that to if you are stuck trying to comprehend one page of a difficult book as a 7-year-old.
Playing games allows our brains to catch up to complex concepts through (simulated) movement much the same way as going on walks allows us to process a difficult problem or complex system that is on our mind.
> This assumes the participant is equally motivated and emotionally positive about both paths, and has similar flow state through both paths.
Also worth adding to this thread that motivation is a feedback loop mechanism. If you're super stimulated by these slot machine like games, you're not going to find the long rewards of completing a book a week/month a very "motivating" option. So it's also worth looking at the motivational damage these things do to a person and how it's eliminating the motivational possibility of doing something of higher value. Cue the "dopamine detox" part of the internet.
> is that the level of challenge is highly personalized.
I agree and this is a good observation, which maybe can be had IRL, but i agree that it can be easier implemented and more granular in the digital realm.
Flow state increases retention and positive benefit, and flow state is often a function of motivation (fun), and more importantly, level of challenge. The benefit games have over nearly every other medium of experiencing a concept, is that the level of challenge is highly personalized.
If you spend a lot of time in one area of an RPG trying to comprehend the plot and thus solve the puzzle, it's still fun because you are moving around and performing more interactions and gathering small bits of context. Compare that to if you are stuck trying to comprehend one page of a difficult book as a 7-year-old.
Playing games allows our brains to catch up to complex concepts through (simulated) movement much the same way as going on walks allows us to process a difficult problem or complex system that is on our mind.