I really like writing rust, however not having the async runtime be a part of std has hurt the language in my opinion.
Crate consumers have to consider which async lib a crate is using leads to a lot of annoying gotchas that can really confuse less experienced rust devs.
I'm hoping tokio becomes the default and eventually gets merged into std, it really is the best async implementation.
Crate consumers have to consider which async lib a crate is using leads to a lot of annoying gotchas that can really confuse less experienced rust devs.
I'm hoping tokio becomes the default and eventually gets merged into std, it really is the best async implementation.