I design board games and play a ton of them, and this threw me also. I don't see how the author thinks there is manual dexterity to Snakes and Ladders.
A Dexterity game is a category of board games, and they all involve your ability to physically manipulate components in a way where you could potentially screw it up by misjudging the action you take, is my understanding.
There's no way to throw dice in a way where it doesn't give you some sort of result, even if it's not the result you want. If that's all it took to be a Dexterity game, than tens or hundreds of thousands of games with dice in them are now Dexterity games (and currently on sites like BoardGameGeek, they're not).
A Dexterity game is a category of board games, and they all involve your ability to physically manipulate components in a way where you could potentially screw it up by misjudging the action you take, is my understanding.
There's no way to throw dice in a way where it doesn't give you some sort of result, even if it's not the result you want. If that's all it took to be a Dexterity game, than tens or hundreds of thousands of games with dice in them are now Dexterity games (and currently on sites like BoardGameGeek, they're not).