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Having worked on content in eLearning while Flash was king, it was far from a panacea. Especially for government related training content. Almost everything was meant to be run full-screen at 1024x768. Can you imagine if everything were still VHS quality today for video?

In the end, technology moves forward. And frankly, there are enough libraries for grid/layout that really close to just work. I find that material-ui with react is insanely easy to use compared to what came before. Every time I do anything more custom, yeah, I have to google it and play around witht he CSS rules. However, for CRUD guis, material-ui library all the way.

In the end, you aren't going to get away with knowing nothing. Even in the Flash days, if you wanted to do anything interesting you had to know ActionScript and the quirks that went with it. For forms and crud apps, you had Flex, which had its' own niceties but wasn't a panacea either and wasn't WYSIWYG either.

What could have saved Flash was opening the runtime and creating an interoperable specification and let browser vendors work with Adobe (Macromedia and I forget the company before that) etc. Silverlight was much closer, but still sucked in a lot of ways that held it back in the end. Flash's tooling still exists and iirc targets HTML5 these days, so you can still pay and use it.

If Flash had simply been a bundle spec for a zip archive with a manifest file, JS, SVG and MP3 (or other audio) and video files it could still be a thing. I had hoped that would be the direction it would go when Adobe bought Macromedia. It wasn't. It was the source of too many bugs and crashes and it died because of it.



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