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> "buying WoW gold"

IIRC, Blizzard doesn't profit from that directly and explicitly prohibits it in their ToS.



That's simply the most well known example. Blizzard had a real money auction house in DIII which they got a cut of profits from virtual item sales so they clearly understand items have value. PLEX in eve online directly links real world money with their in world currency etc.

I could go on, but saying it's virtual is not necessarily enough to protect these companies.


They released their own PLEX clone ("Wow Tokens") a few years ago.




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