> There's no such thing as timeless design, because it's too dependent on its context, but one can shoot for longevity.
E.g. Obviously, there is no such thing perfectly timeless, as the only universal constant is that things change over time. But one can minimize dependence on current context, and attempt to tap into the slower changing, more fundamental aspects of today's world. In this respect, the artist shares some similarity with the scientist.
> There's no such thing as timeless design, because it's too dependent on its context, but one can shoot for longevity.
E.g. Obviously, there is no such thing perfectly timeless, as the only universal constant is that things change over time. But one can minimize dependence on current context, and attempt to tap into the slower changing, more fundamental aspects of today's world. In this respect, the artist shares some similarity with the scientist.