WoW even borrows the first-hit-is-free, by encouraging each purchaser to share the software with their friends. The entire universe of WoW is a streamlined treadmill, for keeping players addicted. From depreciating gear, inflation, achievements, status symbols... it has it all.
Tongue-in-cheek, I know. But I can see how combining the drug dealing experience with video games could lead to insights such as Blizzard and WoW.
Heard of Farmville or World of Warcraft?
WoW even borrows the first-hit-is-free, by encouraging each purchaser to share the software with their friends. The entire universe of WoW is a streamlined treadmill, for keeping players addicted. From depreciating gear, inflation, achievements, status symbols... it has it all.
Tongue-in-cheek, I know. But I can see how combining the drug dealing experience with video games could lead to insights such as Blizzard and WoW.