Australian here, and the differing wording on the site kind of changes my answer. I believe I 'can' but also that I 'wouldn't'.
I'm not worried about theft, but see 'reserving' a seat like that as rude, and 10 minutes as longer than is reasonable.
(Pragmatically – I’m more concerned about having an awkward interaction with a barista that cleared the table and put the laptop somewhere, than about someone stealing the laptop)
They have subscription plans for their software, and a seperate billing process for the API. There's nothing to change. 'Accepting that it's a dumb pipe' would just mean removing the Pro & Max plans as options.
Clawdbot was clearly against the Consumer Terms of Use the whole time, they’ve just started actively detecting and blocking it.
> Except when you are accessing our Services via an Anthropic API Key or where we otherwise explicitly permit it, [it is forbidden] to access the Services through automated or non-human means, whether through a bot, script, or otherwise.
The second paragraph of the article somewhat misrepresents the study.
There wasn't a group that chose to opt out, and another group that chose not to. Everyone agreed to be in the study, and then a random half of the cohort was removed from the mailing lists.
Are you sure? Port may be in the name, but it seemed like people were using it like Proton, random users trying it with various games. Not sure if this is still happening. There was also Whisky, but that's been abandoned. "Wine Supercharged... with the power of Apple's Game Porting Toolkit."
It seemed like you could just play games with it, but that Apple didn't want you using it that way.
Apple highlights a different use case than Valve, but the underlying program is equivalent.
They’re both forks of wine ( https://www.winehq.org ) - the game porting toolkit's main addition is that it'll also convert Vulkan shaders to Metal.
Setup is more of a hassle because it's not integrated into Steam, or into the OS as a handler for .exe files, etc. But you can install the Windows version of Steam using the game porting toolkit, and then download & launch windows games from there.
I suspect the main reason they don't want to pitch this as an end-user feature is that it’s dependent on their x86->ARM translation layer, which they probably want to ditch in a few years. But it’s there for now!
Given that people have access to LLMs themselves, publishing their output in lieu of good documentation (no matter how sparse) seems like it’s mostly downside.
That almost feels too optimistic. Google Drive already has 'Suggest File Moves' aka 'Tell me where I should want my files to be'.
It tells me I should have a real hatred of any files being in the root directory, and completely disregard sharing and permissions boundaries.