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is there an enshittification watch site? or something to track acquisition and red flags in products/oss projects? itsenshittifiedyet.info if not, what would it take to do that? i think it can be vibed in a weekend.

edit: s/of/and


good prices, but I don't see info on the token cache hits prices (in/out), are they available?.


in the meantime im having lots of fun coding and using AI, reinventing every wheel i can. 0 stress cos i don't do it for money :). I think a lot of people are having a tantrum because programing is not sexy anymore, its getting easier, the bar is lower now , the quality is awful and nobody cares. its like any other boring soul crushing job.

also if you want to see the real cost (at least part of it) of AI coding or the whole fucked up IT industry, go to any mining town in the global south.


just want to say that, to self host feels like the 2000's, and that's a refreshing good thing, you feel in control, away for all the enshittification we are experiencing right know. I'm having a blast with a group of friends with netbird/tailscale, creating little projects in our forgejo instance with full CI/CD for the infra, and day by day we are adding more and more stuff, our own little internet. we learn things and talk about technical stuff while setting up and implementing them, its my favorite social network now. also f big tech.


how to flush all this shit away? so they will have to learn to swim.


I remember one of the students in our school replaced the Windows 95 startup logo with the goatse.cx picture of every computer of a new lab, the rector of the moment called an emergency gathering in the gym BEGGING the students to change it back . promising that there would be no repercussions, he was sweating blood, because authorities picked our school to inaugurate the computer national program that made the lab possible, the next day. nobody talked, they had to change the inauguration to another school, fun times.


It is the logo.sys which is actually a bitmap file if I remember it correctly.


Brings back memories of bricking the family PC way back before I knew what a bootloader or filesystem was. Good times.


Snitch :)


Q: any resource to learn about modern approaches for real time game protocols?



Definitely the best



Thank you for sharing! Do you have any state of the art project or article or pattern etc... I should start diving into?




The main difference in modern games is the set of things in the world that might need sync has grown, much more than the available bandwidth.

So need sophisticated logic to filter what needs to be updated in a given frame based on relevance, to fit within a packet,

And of course now you need cloud systems for matchmaking, telemetry, etc.


oh the memories, the CTCP ping with the string "+++ATH0" string on the message, or the `/skin "/con/con"` command on Quake2 online games, and the ";cat /etc/passwd" on old Unix's finger services, fun simpler times, what a mess.


why you think that's gone?

treating data as privileged input was never out of fashion. last one in memory: google pixels modem accepting AT for custom firmware things from the outside. recommendation was "disable 4G and 3G until update" (which was the first one they delayed)


When I read about Markov Chains and hallucination of LLMs, the first thing that comes to my mind is Reggie watts [0] performances, also remind me i used to do the same thing when i was bored in the classroom, but on my paper notebooks,just nonsense that seems plausible, it was kind of entering in a meditative state, it felt good. when i discovered watts i thought to my self, 'what?! I cloud have done that for a living?'.

[0] https://www.youtube.com/watch?v=UXyHf_SpUUI


I agree with your sentiment and resonate with some of my opinions on languages (been reading about TT and abstract math in general for a while as a hobby)

my opinions so far (subject to change as i read more):

dynamic typing = just one type [0]. yes, good to test ideas quick, to develop quick gigs that i don't care about and tiny snippets/scripts, i use js for that.

gradual typing = guaranteed mess evolving large code bases, I guess the gradual typing thing in practice never happen and when it happens your IDE becomes red and your compiler errors explode, i don't recall where i read about that but it made sense to me, i used groovy to take advantage of the optional typing but i was the only dev in that project.

sound type system + parametric polymorphism = the best thing around, although i prefer to have explicit type annotations.

no formal math object behind a language = the language does not exist, just , absurd rules ,idioms and syntactic mess that you have to remember and tied to specific monkey patched implementations to compensate incoherent foundations, sadly unavoidable, as most, if not all popular languages do not exist,.

Yes, I've been reading Harper a lot.

[0] https://existentialtype.wordpress.com/2011/03/19/dynamic-lan...

edit: formatting


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