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Woke up to a 100 billion dollars in S3, which is above the USD 4 alarm threshold I had set (I pay $0.55 monthly) . Some AI decided to prune the most impressionable of us.

The App Store account doesn’t need to be the same as the Apple iCloud account. You can create an account without a credit card associated to it.


Not everything is economic value. For gamers, an online game can be a community hub, part of their identity, a hobby. It’s not about whether they got their money’s worth, it’s about destroying a virtual “place” they’re emotionally and socially invested, and the specific skill they posses when they’re there.


I think this is the root of it and what the article describes in the first half. I suspect owning a copy of a game will soon be completely eliminated and replaced w the subscription model. Then when subscription dollars stop flowing, the company naturally winds down the service.


I think they want regulation for them as well, because they have the money to comply… but regulation eliminates the threat of open source models, foreign models, and small independent companies.


But it’s not just convention… JSX files are not valid JS files. Also, as a programmer, I would be annoyed to open a JS file and find out it’s actually something else.


Because part of the price of a work of art is its perceived historic / cultural importance. Autographs are taking this to the extreme, where only the mark of the author exists, on its own, and still gets a high price. On the other end, fakes and very accurate reproductions, would never be as valued even if the effect as a visual piece is practically the same.


NFTs are an attempt to recreate this dynamic in the digital world.


AirPods have too much latency for playing music. You want wired audio for running GarageBand or Logic Pro with a MIDI controller. They could have gone with a USB-C to audio adapter, but then you wouldn't be able to plug the MIDI controller and charge the computer.

... Only a few people make music with a Mac, but it's been an important part of its history, and Apple cares about it.


> ... Only a few people make music with a Mac, but it's been an important part of its history, and Apple cares about it.

This seems to be a recent phenomenon. A lot of electronic music production uses the Macintosh and Logic/Ableton workflow, to say nothing about how many of the best DSPs were Apple-exclusive until about a decade ago. I don't really think music production, at least in the EDM and hip-hop world, got popular on the PC until the rise of Fruity Loops and FL Studio, but that's available on the Mac now too.


My guess is that they are looking forward to juicy licensing deals with OpenAI, Google or Meta for the rights to generate AI content featuring Batman, Harry Potter, and other characters in the WB stable.


Typically “Game” mode, on TVs, turns off post processing, to avoid the extra frames of lag it causes.


Unfortunately, sometimes it just means you get different processing.


That doesn't necessarily mean it looks good or is tuned well, just that it has lower latency.


My thought. There should be a mandate to allow downloading all data on account closure from any service.


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