based on a video clip I saws recently of Hegseth testifying to the Senate there is an additional ~4B of US military aid to Ukraine which was congressionally authorized some time ago, but still has yet to be distributed.
I want to highlight that maybe today, big conglomerates are rare, but this is also because during the late-20th century, the trend was to break up conglomerates to increase competitiveness and improve financial performance of companies by focusing on the best businesses. If you look at the situation before that moment, Japan's situation would still be on the extreme side when compared to the other developed nations at the time, but not as unique I think.
In retrospect, I tend to think that this take was naive. It probably increased financial performance but it discouraged taking risks, and pushed the multidisciplinary skills out of companies in a way that is hard to reverse, inducing knowhow loss and probably slowed down innovation. But this is only my personal analysis and I am no economist.
Correct me if I am wrong, but your algorithm looks to me like it would work fine with posits? You would just get a NaR value instead of both NaN and inf, because div-by-zero and sqrt(-) both yield NaR (the difference here with floats is that it is unique and can get compared to NaR), and so it just works fine?
And that's the whole reason why Wero has been made I think. It's because the ECB wants to advance on their digital euro plans due to sovereignty concerns, and I think this push is to dismiss that argument.
The compiler has been written by a lot of very smart people, it is very well tested and sometimes has even been formally proven to output exactly what the language specifies, and I have a mental model of what the code it outputs does in relation to what I write.
Nobody can be sure of what the LLM will output for a certain prompt. If you don't review what it outputs, it will not necessarily match your expectations. You could argue that it is the same as when you assign an intern to the task, but I personally would check what the intern writes (and in my experience they are more reliable than current AIs, of course not as quick).
And you are wrong to think that in my opinion, chip manufacturing in Europe was huge 25-30 years ago (there was high-end memory chips manufacturers, high-end GPU manufacturing and cutting edge nodes in Europe at the time).
Actually there are more if you count the ones which are not at the cutting edge but your point still stands, most high-end silicon companies only do design.
In general, in Europe there is research infrastructure that I think could be used at a medium scale for important applications (but I am not a professional).
There is the NanoIC research line at imec (2nm), CEA-Leti incomming 7nm FD-SOI pilot lines, and in terms of full production lines, Global Foundries Dresden (12 nm), ESMC (12 nm, in construction), and the various FeRAM/FMC projects I can't keep track of (Neumonda for example).
I would be more worried about designs, because outside of ARM (and Imagination Tech, both in the UK), I don't know any competitive European designs. (about routers NXP already makes router chips with accelerators on top of ARM cores, used for example in the Mono Gateway, but they are fabbed on old TSMC nodes)
My main interaction tool with the system is the pointer. Reaching out for the keyboard is something I do when I want to type, but for example when I am consuming content on my computer I just keep a single hand on the mouse or the trackpad. In that case shortcuts are just plain annoying.
On KDE, something nice is that if you have a maximized window and a panel on the top of the screen, I can drag that panel to grab the window (or maybe it was a setting of Latte dock or something). And since window titlebars nowadays can be cluttered with buttons, it is a predictable way to grab those windows only using the mouse.
The paragraph in the beginning reminded me of the 5-step story structure I was taught at school, and I just noticed that it is only featured on the French Wikipedia page [0]. In my experience it worked quite well for classical linear stories, and highlighting it in a text back at school also scored a lot of marks during exams, so now I am somewhat trained at recognizing it.
You are spot on. The simpler version of this is the three step story structure - setup, conflict, resolution. Which is what is used in most pitches etc.
But as stories get more complex, with multiple stories weaving in and also as you bring different genres in, some structures are better than others for different stories.
While I have figured out 15 so far, I want to take the WGA 101 screenplays of all time, which goes all the way from Casablanca, - and i want to see how some of these structures have evolved and are evolving over time.
For eg, since the past 2-3 years, leaving an open end (like in the case of Project Hail Mary in a new universe) shows up in 12% of films, compared to less than 1% before that. Those kind of insights are interesting.
The music analogy is very pleasant. Let me share another stab with similar inspiration. The parallel I'd make is with harmony. For instance in LOTR Dominant is when Frodo and Gollum struggle at the cliff of Mount Doom, they lose control of the Ring that makes an upwards arc spinning. Max tension. Fast forward, Frodo returns to Shire, music is at home again. Tension resolves. (Tonic). So setup, conflict, resolution would be pre-dominant, dominant and tonic. Subplots are secondary dominants.
But that's not true based on what I can find anyway, https://app.23degrees.io/view/j4luMuv8fnpO2frL-bar-grouped-v...
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