It’s not the players we should hate but the ones who make the rules of the game. Specifically not the ones who make the rules for the greater good but for themselves.
I would too and I have declined jobs everywhere they used their tech and it was not because they had to. And even then, unless it’s like Google and such I am very reluctant.
Its not fair to say this when we have been chanting how "software is eating the world", or how much we love to "disrupt markets", that we won’t create mass unemployments with our technologies but that "people will transition elsewhere like we always saw", etc etc.. It’s our turn to have our jobs disrupted and now we are surprised? Come on. We don’t have to like but we are the last people who should be surprised. It’s our turn to transition and be prompt writers and do product I guess. Until this is disrupted again in a few years.
Hard truth but true nonetheless. How come we should have it both ways? We removed certain jobs, it’s our turn to have many types of jobs disrupted and have to transition.
I still have no idea if they really want to make Fable usable in a plan in the future or not. They said it's their goal but here they still double down that it will be out of plans, period.
I actually had a lot of problems with software cult followers of influencer gurus like ThePrimeagen, Lex Fridman, Theo, etc... Those are so worst. You can't resonate with them.
UE 5 doesn’t come with a scripting language even though there is blueprints which a node editor easy enough to be used by non dev. Studios like embark (The Finals, ARC Raiders) have been successful integrated AngelScript in UE 5 and use it in these games. UE 6 will see the appearance of Verse: the scripting language used for Fortnite (and the end of blueprint at some point). At first I was sad to see yet another language but it is worth looking at the doc to see why and how it makes a lot of sense.
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