I've seen paid toilets in train stations (last month in le Mans, a few years ago in a corner of Montparnasse station, though that was before the last round of renovation) and in a mall (CNIT in la Defense). Some RATP train stations have public toilets that you can access with your train ticket, so it's not quite free.
> We'll spend a trillion dollars bombing people halfway around the world that never meant us any harm
While I'm sure the US has bombed a significant number of such people, I wouldn't call Iran as 'never meant us any harm' (though I'll still say the current war is a stupid mistake).
If it happened, it wasn't in all of Innsbruck. I was there earlier this year and it seems a good chunk of the historical center hasn't been replaced by more modern buildings.
while it's not on that kind of level, but the wikipedia page on operation Sandblast (https://en.wikipedia.org/wiki/Operation_Sandblast) has a few details on the daily life aboard, between weekly routine and maintaining the machinery. Also "Beach [the captain] maintained that the greatest challenge facing the crew was a seemingly mundane activity, garbage disposal and cleaning"
> It's not uncommon for the immediate family to visit the body before the funeral, but I haven't heard of restoration being used for that and I think embalming is quite unusual as well.
As you say, that would vary by country. Here in France, while I wasn't the one who managed that, I know that for my grandmother someone intervened so that the body could stay in her home where she died until she was taken for burial a few days later. I think it would have been a Thanatopracteur, which can be translated to embalmer. And for my grandfather, if I remember correctly, died after a fall that left him bruised, bruises which were hidden before I went to visit the body before the burial. But neither of those burials were open-casket, I think it's quite unusual here.
Well for DS1 DLC, you had to kill an enemy from one of the latest area you unlock, then go to the back of an early zone, without any indication that you had to do so.
> They experimented with different approaches in DS3, where certain NPCs you encountered would essentially evaporate after you exhausted their dialogue, and they would later materialize back in the hub.
I can't really talk about DS2 because I didn't play very far in that one, but in DS1 there are a few NPC who do that, like Laurentius, Griggs and Ingward
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