What a flattering comparison! I’ve gotten so many requests for an auto sail trim I might have to add it in, there definitely is a bit of learning curve to battling with the wind
a middle approach could be a trainer mode where you can say your desired direction of travel and the game gives you a suggestion of heading + trim. think like the driving line in racing sims, it doesn't brake for you but it helps you develop intuition of what to do when. a oldtimey map line drawn on the ocean to show where when to tack at what angle would be so nice. especially for the longer hops between islands.
This is an amazing idea, definitely going to explore this! It could even prompt you to cut upwind and dive ships effectively, there could be a lot of depth here
hmm yeah, take that one step farther and you have your get on the ocean fast tutorial level.. go from point a to point b. fight one ship. capture a small island. then the map opens up an you are just in the first level. ready to take on the rest. it also solves the beginner problem where if you cant kill three ships in one health bar you cant capture the island to heal and you can get stuck roaming the seas looking for places to heal. with a small (but a little far away) starter island you could retreat to heal and try again.
while i have you... what does the bounty hunters thing do? i see it pop up but then nothing really happens. i keep expecting like 5 ships to try and hunt me down but nada.
It might be an ROI calculation, e.g. some people will waste tokens, but if it means someone else feels empowered to make something awesome or impactful, it will have been worth it.
Not who you asked but I slapped this together in 100 lines of code and you may find it useful. It's just `claude -p proompt` (or indeed, `codex exec prooompt` inside a Telegram bot. (Was annoyed by NanoClaw's claim that it was 500 lines, so tried my own hand at it ;)
No memory, no cron/heartbeat, context mgmt is just "new chat", but enough to get you started.
Note: no sandboxing etc, I run this as unprivileged linux user. So it can blow up its homedir, but not mine. Ideally, I'd run it on a separate machine. (My hottest take here is "give it root on a $3 VPS, reset if it blows up" ;)
You may also enjoy CLIProxyAPI, which does the same thing (claude -p / codex exec) but shoves a OpenAI compatible API around it. Note: this probably violates every AI company's ToS (since it turns the precious subsidized subscription tokens into a generic API). OpenAI seems to tolerate such violations, for now, because they care about good. Anthropic and Google do not.
(Though Anthropic may auto-detect and bill it as extra usage; see elsewhere in this thread. Situation is very confusing right now.)
I used https://github.com/Kevjade/migrate-openclaw, and then started running Claude Code with remote exec against an empty folder that I've advised it to start adding new memories into. So far, my bot's personality is back, and it can utilize the same skills as before, which is was failing on last week.
I don't have an especially heavyweight implementation, because I only use mine to review things I've written in my Apple Notes (journaling of various kinds, mostly) and give insights.
I’ve started making what I “joy machines” that I am putting up in or near my neighborhood. They’re some combination of public interactive art (e.g. push a button and it prints out a compliment) and little art on display that I design and 3D print for people to take.
I have this delusion of grandeur about starting a movement to take all of the mostly-idle 3D printers in people’s homes and to use them to create little tokens of joy in people’s neighborhoods.
I am lazy and would request a settings toggle to automatically adjust the sail angles for me for optimal speed given my bearing.
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