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I'll second this. It may be gaming focused, but it's perfectly functional as a general remote access tool too. The visual quality and latency are second to none in my experience.


I think the gaming focus is to market the free product. The enterprise version is all about productivity stuff. The big things it adds are better color quality and multi-monitor support.


https://www.paperspace.com/ is a SaaS that uses Parsec and they are not game-focused - it barely works for games. They are focused on professionals who need good GPUs, like 3D modeling and rendering.


It seems like it's "latency focused" which is good for gaming but also things like video editing, remote visual/graphical coding (like for games). It seems a good number of people use it for more business-related purposes.


Looking clean. One thing that bothers me when the width slider is adjusted to the highest two settings - content in the main #content element runs right against the navigation scrollbar (#wiki_contents). #content needs at least an extra 20px of padding (to 340px or 360px) on the left at the second highest width setting (5) to give it some separation, and 40px (to 360px) at highest width setting (6) to match the alternative right-side padding introduced at that level.


DuckDuckGo's maps are powered by Apple Maps, so technically they do.


that's cool, i had no idea


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