Brilliant, just the right amount of magic. The explain feature is what really sold me that you thought about users! I wonder if I can put a bit of humanfriendly support in there with a pr.
I initially started using it because I found I could not control multiple screens well with gnome and friends. Moving windows between screens and workplaces, moving workplaces between screens, arranging windows.
Then I got addicted to the speed of flipping between windows and not having to fiddle with layout. Now I only have one screen but it is always the first install on a new Linux.
Nice small and configurable window dressing and i3bar were very nice also.
I tried to build a game once with their stack, but it's just too old school and custom for my taste. I really appreciate your platform and hope it will attract some people.
The licensing thing is a big thing though. But I think the publishers don't mind as long as the games are well presented and don't have a digital version yet.
it's not cache-busting, it's captive-portal busting. there's no reason it couldn't be cached on some service that charges less for bandwidth than AWS does.
Although yours is a valid reason, but I’ve had a colleague of mine who isn’t savvy enough to use this when they need to connect, but they told me they stopped using it because it would show them the page even though they haven’t connected yet because their browser cached the page somehow. I’ve adjusted by using a private/guest browsing mode to open this page but the cache busting cuts it easier for people who have no knowledge of caching.
Not on a custom domain--it's optional, and you have to have a CAA policy that will allow them to get an SSL cert for your domain and agree to allow them to do so. It's only required for github.io subdomains.
I think tcl is exactly in this niche. I haven't had time or an excuse to learn it, but it seems to fit perfectly. Haven't yet found out why it seems to be dying away