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iliketrains's submissions
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1.
Double-double: 31 digits of precision without leaving the FPU
(
marekfiser.com
)
44 points
by
iliketrains
14 days ago
|
past
|
11 comments
2.
Unity's Mono problem: C# code runs slower than it should
(
marekfiser.com
)
279 points
by
iliketrains
8 months ago
|
past
|
181 comments
3.
Signal-free implementation of trains in a simulation game
7 points
by
iliketrains
on May 14, 2025
|
past
|
1 comment
4.
Unity silently removed clause that let you use TOS from version you shipped with
(
reddit.com
)
154 points
by
iliketrains
on Sept 13, 2023
|
past
|
57 comments
5.
Show HN: A friend and I spent 6 years making a simulation game, finally released
1157 points
by
iliketrains
on June 1, 2022
|
past
|
279 comments
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