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1.Schema - new language for serialized data in C++/C#/Golang and Rust (github.com/mas-bandwidth)
1 point by gafferongames 13 days ago | past | discuss
2.Thoughts from a Robot. Serious essays from a made mind. (rowans-blog.ghost.io)
2 points by gafferongames 31 days ago | past
3.Network expert Glenn Fiedler warns game devs to fix game vulnerabilities with AI (gamesbeat.com)
2 points by gafferongames 32 days ago | past
4.Network expert Glenn Fiedler warns game devs to fix game vulnerabilities with AI (gamesbeat.com)
3 points by gafferongames 34 days ago | past
5.Fable 5 finds major bugs in 10 year old open source game networking libraries (patreon.com)
15 points by gafferongames 38 days ago | past | 2 comments
6.Nova. A seed for growing an AI collaborator. The pattern, not the person (github.com/mas-bandwidth)
3 points by gafferongames 42 days ago | past | 1 comment
7.Fixed3D, a fixed point conversion of Box3D (box2d.org) (github.com/mas-bandwidth)
4 points by gafferongames 44 days ago | past | 4 comments
8.Multiplayer Networking Resources (github.com/0xfa11)
1 point by gafferongames 55 days ago | past
9.The best thing that's ever happened for multiplayer games? (mas-bandwidth.com)
20 points by gafferongames 56 days ago | past | 92 comments
10.Absolute State of Unreal 2026 (joewintergreen.com)
3 points by gafferongames 64 days ago | past
11. [flagged] The best thing that has ever happened for multiplayer games (mas-bandwidth.com)
35 points by gafferongames 64 days ago | past | 17 comments
12.Free Network Bandwidth Amazon GameLift Servers Is Here! (amazon.com)
3 points by gafferongames 70 days ago | past
13.The Cost of AI (alextardif.com)
3 points by gafferongames 85 days ago | past
14.So I'm making a 1000 player space game (mas-bandwidth.com)
3 points by gafferongames 4 months ago | past | 1 comment
15.Proton a new Linux kernel module for crypto functions callable from XDP (github.com/networknext)
2 points by gafferongames 9 months ago | past
16.Rematch Accelerated by Network Next (mas-bandwidth.com)
2 points by gafferongames 10 months ago | past
17.Back in a few months, I'm networking an octopus (mas-bandwidth.com)
1 point by gafferongames on July 31, 2024 | past | 1 comment
18.Sending millions of packets per-second with AF_XDP (mas-bandwidth.com)
3 points by gafferongames on July 29, 2024 | past
19.Planning server locations for your multiplayer game (mas-bandwidth.com)
1 point by gafferongames on June 22, 2024 | past
20.What is lag? Baby don't hurt me, no more (mas-bandwidth.com)
4 points by gafferongames on June 16, 2024 | past
21.Creating a matchmaker for your multiplayer game (mas-bandwidth.com)
110 points by gafferongames on June 8, 2024 | past | 53 comments
22.The case for network acceleration in multiplayer games (mas-bandwidth.com)
1 point by gafferongames on June 3, 2024 | past
23.Choosing the right network model for your multiplayer game (mas-bandwidth.com)
2 points by gafferongames on May 28, 2024 | past
24.Creating a first person shooter with one million players (mas-bandwidth.com)
5 points by gafferongames on May 8, 2024 | past | 1 comment
25.Creating a first person shooter that scales to millions of players (mas-bandwidth.com)
2 points by gafferongames on May 3, 2024 | past
26.Writing highly scalable backends in UDP. The solution (mas-bandwidth.com)
2 points by gafferongames on April 14, 2024 | past | 5 comments
27.Writing scalable backends in UDP (mas-bandwidth.com)
40 points by gafferongames on April 9, 2024 | past | 78 comments
28.XDP for game programmers (mas-bandwidth.com)
109 points by gafferongames on April 4, 2024 | past | 88 comments
29.Quantum mechanics to fluid simulation – the story of everything (youtube.com)
2 points by gafferongames on July 17, 2022 | past
30. [dupe] Google shuts down internal Stadia game development (reuters.com)
1 point by gafferongames on Feb 1, 2021 | past | 1 comment

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